﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace GameServer.Model
{
    class Result
    {
        /// <summary>
        /// 战果
        /// </summary>
        /// <param name="id"></param>
        /// <param name="userId"></param>
        /// <param name="totalCount"></param>
        /// <param name="winCount"></param>
        public Result(int id, int userId,int totalCount,int winCount)
        {
            this.Id = id;
            this.UserId = userId;
            this.TotalCount = totalCount;
            this.WinCount = winCount;
        }
        public int Id { get; set; }
        public int UserId { get; set; }
        //战斗次数
        public int TotalCount { get; set; }
        //获胜次数
        public int WinCount { get; set; }
    }
}
